Remote Job Description

The UI/UX Designer will set a high bar for design, usability, and visual aesthetic in User Interface for all projects. In each area you work on, you will be responsible for developing highly usable game experience and information design. Developing and implementing layouts will also be key to this role. You will also create purely visual elements, skinning existing layouts, icon creation.

Essential Functions/Responsibilities

  • Design holistic experiences with functional interactions and visuals
  • Collaborate with the team to brainstorm new ideas and drive projects from initial design to final production
  • Go beyond the data to develop core insights about user behavior and understanding, transform insights into actionable product and design outcomes
  • Communicate abstract concepts clearly and confidently across different audiences and varying levels of the organization
  • Be an advocate for great design practice and adopting new technology, champion customer-centric solutions
  • Work with all disciplines to ensure that the game features meet specifications and Boss Fight’s high quality bar
  • Work with the Design and development teams to create new content and features that drive player engagement
  • Collaborate with Senior Designers to write descriptive documents that effectively communicate game systems and features to the team
  • Exemplify reliability, accountability, and professionalism in all work-related interactions
  • Maintain communication with peers across all departments

Skills and Abilities:

  • Excellent critical thinking, problem solving and organization skills
  • Positive attitude with the ability to give and receive constructive feedback
  • Excellent attention to detail
  • Capable of working independently and in team environments
  • Good written and verbal communication skills
  • Able to manage multiple, competing tasks and be self-directed in a quickly evolving environment
  • Capable of creative, imaginative, original, and abstract thought and ideas

Education and Experience

  • 4 years of experience as a UI/UX designer, interaction designer, or similar game development role
  • Proficient working in a Unity based development environment
  • Proficiency with modern design tools (Sketch, Adobe Creative Suite)
  • Proficiency in generating interactive prototypes using a variety of tools
  • A proven track record of applying user research and testing methodologies, with the ability to interpret results into actionable analysis
  • Proven record of shipping successful UI/UX solutions in video games
  • Experience with technical writing and communications design

Position Type/Expected Hours of Work

  • Our core hours are 10am to 6:00pm cst, which means you should be available for meetings etc. during this time

Other Duties

  • Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities may change at any time with or without notice